This can be 4km x 4km or 2km x 8km or any smaller area, even done to just a few hundred metres squared. That strength in terrain modelling also leads to one of the limitations of CMSF 2: the software can only generate a terrain model for a maximum of 16 square kilometers. These buildings also respond to weapon effects reasonably well. CMSF has an extremely detailed 3D terrain model that includes a variety of terrain types, elevation (including impacts on line of sight), as well as multi-floor destructible buildings that can be occupied by dismounted personnel. Given the depth of simulation, turn-based is appropriate for most types of tactics training. While the base game focuses on Syrian and US Army units (including heavy and Stryker Brigade units), additional content can also be purchased to include USMC units, UK units, and NATO units (which includes Canadian, Dutch, and German units with circa 2010 equipment).ĬMSF 2 can be played as turn-based (1 turn = 1 minute) or in real-time. CMSF 2 improvements include much higher resolution graphics, additional amphibious vehicles, electronic warfare, drones, air defence, precision artillery munitions, and a wide variety of other gameplay, AI, and mission editor enhancements. The background scenario was created before the Syrian Civil War, but the tactical scenarios and campaign seem all the more relevant given events of the last few years. The Syrian Government is found to have colluded with the terrorists and a coalition invades Syria. The scenario was developed in the mid-2000s and posits a terrorist group coordinating simultaneous dirty bomb attacks on western cities from safe havens in Syria. Both CMSF and CMSF2 share the same background scenario. CMSF was actually used to assist in tactics lessons at the US Army Command and General Staff School (See pages 28-30 in the linked Armor Magazine). CMSF 2 is a 2018 modernized version of the earlier Combat Mission Shock Force (CMSF) that was released in 2007. It is published by which prides itself on realism in its PC wargames. It is quite possible that the respective game publishers would consider additional work or licences for the CA to further refinement of the existing software to better support tactics training.Ĭombat Mission Shock Force 2 (CMSF 2) is a third-person tactical wargame in a 3-D environment that can model scenarios from section level to battle group. Beyond the base versions of each game, all include some form of mission editor, some also include map, equipment and/or unit editors, and some are ‘modible’ meaning the user community has created additional content or ‘mods’ that add or edit new units, equipment, or elements of gameplay. My observations are based on dozens of hours of experience with Combat Mission Shock Force 2 and Armored Brigade over the last couple of years, and hundreds of hours with the Wargame series over the last 9 years. Each of three wargames: Combat Mission Shock Force 2, Wargame (Airland Battle or Red Dragon versions), and Armored Brigade has strengths and weaknesses for reinforcing different skill sets.
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